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Welcome to Simufarm Online

Simufarm is a freeware farming simulation in development, using Ogre3D and Nvidia Physx for realistic graphics and interaction.

Our Plan

We've been working on Simufarm since around 2006. For a long time, development was slow because our team and i were inexperienced; we had never made a game before, we didn't really know much about programming and we didn't know how to get the best out of the technology we were using.

In mid 2008, the Simufarm project fell stagnant and in late 2008 the website was removed, to reduce server load. Since around the beginning of 2008 we've been working on a new Game Engine, called CellSpace3d. If you have been visiting our website (www.razor-studios.co.uk), you will be aware that the engine is at a healthy stage. While it's not complete, we feel we can start making plans to begin again on Simufarm.

Update 29/03/2009

We've been working on Simufarm over the last few days, and already it's looking promising. We've been working on the Tractors and Map systems, while making numerous changes and additions to the CellSpace engine.

We're also working alongside some new faces, one of which is a Professional Simulation developer,Sylvain. He's helping us to plan the development of simufarm, and produce the crops simulation. Together, we have many groundbreaking ideas that will set Simufarm apart from other farm games. Simufarm is reborn, and Simufarm is a Simulator.


Thanks for visiting!


Russell - Simufarm Founder

Copyright © 2008 Russell Peterson & Dan Evans


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